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The Player Becomes the Producer

28 Feb

This is a neat post by Blitz Games Studios’ Design Director on the evolution of the designer’s creative process.  It mostly deals with what he terms NUI interfaces (things like Kinect) but the discussion of using metrics to back up design is important in the production of any game.

The Player Becomes the Producer

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Posted by on February 28, 2011 in Uncategorized

 

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